Spent Bloom
Part organizational dating-sim, part flower-trimming puzzle. We accompany Nema getting ready for her nightly dates. With an eye for the procrustean we help Nema tidy up the space to be judged by her guest and hopefully make a killer impression! A light game about the hard things we go through and the dark art of tidying up.
Role: Code / Design / Sound (2-person team)
- Designed a cozy, communicative game feel across organizational and puzzle mechanics.





