TEGE

The Enjin Game Engine

🚧 Under construction

A small, accessible game engine. Lighting that adapts to different hardware, elemental and weather systems, and accessibility features built in. Very early preview.

Windows Web 2D + 3D Free preview Accessibility focused
The TEGE editor with the scene viewport, hierarchy, and inspector panels open

What TEGE Is

TEGE is

  • A game engine with an editor, rendering, physics, scripting, audio, and export in one place
  • Meant for small 2D games up to 3D ones
  • Lighting that adapts to the hardware you have
  • Working on accessibility: colorblind modes, screen reader, switch access, dyslexia mode
  • Free to download during the preview

TEGE is not

  • A Unity or Unreal replacement: it is focused, not a do-everything tool
  • Finished: this is an alpha preview with rough edges, and releases can change
  • A team effort: it is built by one person
  • Mobile or console ready yet: the focus is PC and web for now

License: TEGE is released under the Business Source License 1.1, which converts to Apache 2.0 after 4 years. Free to use for making and selling games.

Adapts to your hardware

Watches the framerate as a game runs and adjusts to keep it smooth, on a desktop or a handheld. Shadows, effects, resolution, and detail scale up when there is room and ease off when there is not.

Adaptive quality

Tunes shadows, particles, resolution, and level of detail to hold a target framerate.

Light fallback

The most important lights stay sharp. The rest switch to a lighter technique to keep busy scenes running on weaker hardware.

Made for real hardware

Built with handhelds, laptops, and the web in mind, not just high-end PCs.

Elemental and weather systems

Fire, water, earth, and air are one connected system that reacts to wind, weather, and the seasons. Fire casts its own light into the scene.

Elements that interact

Fire, water, earth, and air share one simulation and influence one another.

Weather and seasons

Rain, snow, fog, and storms tie into wind and a seasonal cycle.

Light from the world

Fire and effects light the scene and the air around them, not just flat surfaces.

Accessibility

Players can change how they see, hear, and control a game.

Vision

Colorblind correction (8 modes), high contrast themes, font scaling, and colorblind-safe palettes.

Motor

Remappable input, one-handed presets, dwell-click, sticky drag, and switch access.

Cognitive

Dyslexia mode with the OpenDyslexic font and spacing adjustments, reduced motion, and content warnings.

Communication

Screen reader support, configurable subtitles with speaker labels, and audio-visual indicators.

Built to make things simply

Open the editor, pick a template, drop something in, and press play. Importing assets is drag and drop. Input is remappable by default. When you are ready, you can ship to Windows or straight to the browser.

A friendly editor

Hierarchy, inspector, play mode, undo and redo, a command palette, and starter templates to begin from.

Drag and drop

Bring in meshes, textures, and animations by dropping them into the editor.

Input that's ready to go

Design your controls, bind them, ship them. Keyboard, mouse, and gamepad are supported out of the box and remappable, so players can change them.

Ship to PC and web

Windows and the browser are the focus for now. Make a desktop game or publish to the web from the same project.

Screenshots

Getting Started

What you need

  • Windows 10 or 11 (64-bit)
  • A graphics card with Vulkan 1.3 support
  • 4 GB RAM
  • A few hundred MB of disk space

Quick start (10 minutes)

  1. Download the TEGE preview from itch.io or GitHub Releases
  2. Extract the ZIP to any folder
  3. Run the editor
  4. Pick a template from the starters
  5. Place something, add a component, and press Play

Want to build it yourself?

TEGE is open and you can build it from source with CMake and a C++20 compiler. The build guide walks through it step by step for Windows and Linux.

Read the build guide on GitHub

Ready to try it?

Free to use under the Business Source License 1.1.
You can make and sell games with it.

0.9.6 Preview · Windows x64