About Me

Hi there! I'm Marty!

I'm a computer scientist, game developer, and musician who loves old, new, and future technologies.
I try to make games about the human experience: the surreal, serene, and sincere. I'm infinitely interested in what is to come for the medium of video games.
I am currently working on a more expansive approach to accessibility tooling and exploring new design and development approaches for the video games of tomorrow.

Prototypes

RhodesTrip game preview

RhodesTrip (2025)

RhodesTrip is a third-person narrative game about driving, talking, and listening to music on a road trip back home. Meet quirky characters as you journey through beautiful biomes and reminisce about the things we miss. πŸš—



Four person team I was the a producer, director, lead programmer, writer, and designer as well as in charge of composing music and sound effects. This game was a labor of love and my team and I worked for four months to bring something that was full of nostalgia, heartfelt banter, and indie charm.

blackout game preview

blackout (2025)

A sightless 2D platformer where you must use sounds and NPC directions to navigate. πŸ™‰



Solo developed. This was a study in blind games and alternate designs theory to address the lack of thoughtful crafting in games outside of thier visual component. Accompanied by reasearch and whitepaper.

Cold Flame game preview

Cold Flame (2024)

A physics game about life, loss, and chopping wood. πŸͺ“



Solo developed. I am responsible for everything except the models, textures, and Ezy-Slice framework. I enjoyed dialing in the physics implementation and altering the Ezy-Slice framework to my specific needs, as well as creating an experience that reflected specific moments of my life into a condensed and thoughtful contemplation.

Game Project Gif

Solus (2024)

A "walking sim" game about working for a vacation simulation company, Ego Vacations. The Batavia is a lonely ship, just you and a thousand souls in simulations. You need to find out how to reboot the system, even if there is something else here. πŸŒ‘



Solo developed. I am responsible for everything except the models, textures, and a couple SFX. I am most proud of the pacing, zero-gravity movement, and secret dream level.

Game Project Gif

Purrfect Pizza (2023)

A VR game that exemplifies the elusive pumping lemma theory of formal languages for a senior thesis through making custom pizzas for your bossy cat bosses 😾



Group developed (6 members). I was responsible for design, music, and sound. It was a rewarding experience of team interaction, debate, and constraints.

Education

NYU Game Center (2024 - 2026)

MFA in Game Design

California State Polytechnic University (2021 - 2023)

BS in Computer Science

Mt. San Antonio College (2018 - 2021)

AS in Programming

Mt. San Antonio College (2018 - 2021)

AS in Database Management

Musicians Institute (2009 - 2011)

Piano Technology with an emphasis in Audio Engineering

Contact

Email animation

Email Me: greatmartyscott@gmail.com